Project Guardianz
I am currently compiling short clips together to create a new halo-based video. Similar to my old Halo 3 Team 42 clan video, it will basically be numerous of random clips thrown together with some music and some comedic effect at the start.
Falcons and ghosts
Elite slayer on Boneyard
Big team slayer on Spire 1/2
Big team slayer on Spire 2/2
Gameplay of me, enjoy!
Big team slayer on Spire 1/2
Big team slayer on Spire 2/2
Gameplay of me, enjoy!
Order of business
I've already roughly planned out what I'm gonna be doing in Halo Reach. Post a comment with your list too!
- Solo campaign: normal
- Matchaking: Firefight / Score attack
- Forge: Forge world (maybe)
- Matchmaking: Invasion / Team slayer / BTB -or- Co-op campaign: normal / heroic
- Matchmaking: random -or- Forge: Forge world
Spartans on the ground, sir...
Check Bungie.net for playlists for Halo Reach... Yes, people are playing Halo Reach, at least 2000 players.
EDIT: Scratch that, at least 7500 players :(
EDIT: Scratch that, at least 7500 players :(
Not long now
Halo Reach is very close, it doesn't seem close to me, can't wait though! :D
Prepared for Reach?
Bungie sure is...
Not only has the Bungie.net top banner changed for Reach, there's also new stuff added to the ordnance and enemies sections.
Take a look at the ordnance and enemies pages.
Not only has the Bungie.net top banner changed for Reach, there's also new stuff added to the ordnance and enemies sections.
Take a look at the ordnance and enemies pages.
Boardwalk and Countdown Gameplay
FFA Headhunter on Boardwalk
Team SWAT on Countdown
Check it! I personally don't like either gametypes, but thats just me :D
Team SWAT on Countdown
Check it! I personally don't like either gametypes, but thats just me :D
Paradiso and Spire
Sketch plays Paradiso
Sketch plays Spire
Late to post, I was was at the cinema watching Scott Pilgrim vs the world :P
Sketch plays Spire
Late to post, I was was at the cinema watching Scott Pilgrim vs the world :P
IGN campaign preview
IGN spoiler-free trailer (I wouldn't say it's spoiler free exactly, I suggest you refrain as it includes some campaign gameplay).
More multiplayer maps
Boardwalk, Countdown, The Cage and Paradiso! Watch in high quality for maximum awesomeness :D
Tip of the Spear Gamesradar preview
SPOILERS!!! Tip of the Spear - mission 5 of 10
Outpost and Nightfall
Firefight on Outpost -- Firefight map
Hunters can hold there own!
Nightfall mission preview -- Campaign mission
Ooh stealthy!
Hunters can hold there own!
Nightfall mission preview -- Campaign mission
Ooh stealthy!
Upgrades
Firefight -> Firefight 2.0
- Customizable gametypes.
- Weapon drops (literally).
- Spartans > ODSTs, just sayin...
Forge -> Forge 2.0
- Multiple object models: normal, fixed and phased.
- Possible larger budget.
- More objects.
- A bit more categorization.
- Forge world is f***ing massive!
Theatre -> Theatre 2.0
- The ability to rewind in campaign and firefight (skip backwards like in multiplayer).
- The ability to take film clips in campaign and firefight.
Gametypes -> Gametypes 2.0
- Customizable weapon loudouts.
- Race gametype is back.
- VIP is out.
- Can save and share gametypes.
- Built in file browser.
Other things.
- 1000 slots available for each item (gametype, forged map, film, screenshot).
Enjoy!
Bungie update part 2 -- Outpost and The cage
Outpost - Sniper custom firefight
The Cage - The return of Halo 2 assault
Bungie update part 1 -- Visual flair
Check it! Visual flair!
In order:
In order:
- The Septagon – This option returns for anyone who links their LIVE account to their Bungie.net account.
- The DMR – A pro weapon for Pro members. Get Bungie Pro to bump up your File Share, render videos, and get this emblem. Active subscriptions bought in Halo 3 or Halo 3: ODST carry over to Halo: Reach, of course.
- Marathon – Play the full version of Marathon: Durandal on Xbox LIVE Arcade to enable the Pfhor Terminal emblem.
- Halo 1 – Enter your Halo 1 PC/Mac product key to enable this emblem. Each key can only be used once, so you’d better stop reading this and grab that key before your brother does. Since we have no way to validate who has played the Xbox version, this emblem is reserved for that dedicated community of computer gamers, with over 50k unique users still active each month, 7 years after release. Thanks for sticking with us. It’s been quite a ride!
- Halo 2 – Automatically available if you played Halo 2 for Xbox on your LIVE account before its tearful retirement. If it’s not active for you, no amount of wheedling will change that, sorry.
- Halo 3 – Take a guess… On the plus side, there’s plenty of time to head to your local purveyor of fine, shrink-wrapped games to snag a copy if you’re the one person who actually reads the news on our site and hasn’t played this game.
- Halo 3: ODST – ...obvious
- Assault Rifle – This fine armament goes to anyone who played the Halo: Reach beta a few months ago.
- Spartan Helmet – CLASSIFIED
- HALO – Like Blamite out of a Needler, these faceplate options can supercombine. Unlock the emblems for Halo 1, Halo 2, and Halo 3 to get this special emblem.
- The Star – Who knows? We haven’t come up with a use for this yet. Maybe we will in the future.
But wait theres more!
Featured short clip #01
Watch for the hologram tactic, oh and the opposite team failed epically!
Boardwalk, Countdown and Glacier video
I assume this is leaked gameplay, but ah well :D I just happened to stumble upon it and now I'm posting it here.
Boardwalk and Countdown are multiplayer maps while Glacier is a firefight map. From the appearance, Countdown is more likely the Sabre launch facility while Boardwalk is the more civilian styled map.
IMO Glacier looks amazing!
Featured assassination #01
I lol'd at this assassination :3 looks awesome
Spire btw!
Campaign matchmaking
Campaign matchmaking
Nice, theres new forge gameplay in it too :D
Also I know Gamescom previewed the first mission and cutscene, but I'm not gonna display the link :) spoilers bro.
Nice, theres new forge gameplay in it too :D
Also I know Gamescom previewed the first mission and cutscene, but I'm not gonna display the link :) spoilers bro.
Corvette gameplay HD
A 5 minute game of Firefight on Corvette. Oh and hunters just rape uncooperative players.
Corvette gameplay part 2
Firefight btw, low quality!
Corvette gameplay part 1
Corvette gameplay part 2
It seems like the hunters AI for defending themselves is improved. Unfortunately they aren't as tough as I want them to be :(
The elites and brutes don't seem to be that threatening, unless that was easy difficulty (probably, just to get used to it, idk)
Corvette gameplay part 1
Corvette gameplay part 2
It seems like the hunters AI for defending themselves is improved. Unfortunately they aren't as tough as I want them to be :(
The elites and brutes don't seem to be that threatening, unless that was easy difficulty (probably, just to get used to it, idk)
Corvette gameplay part 1
Corvette gameplay part 1
Corvette gameplay part 2
Low quality and short. But confirms Engineers in Firefight, they seem weaker to me than in ODST.
Corvette gameplay part 2
Low quality and short. But confirms Engineers in Firefight, they seem weaker to me than in ODST.
Reflection, Zealot and Pinnacle gameplay
Slayer 25 kills to win, Reflection
Slayer 25 kills to win, Zealot
Slayer 25 kills to win, Pinnacle
A bit late :S
Slayer 25 kills to win, Zealot
Slayer 25 kills to win, Pinnacle
A bit late :S
Corvette, Firefight map
Boom! |
Rocket launchers seem to be the best choice for this map due to the large open centre where covenant drop from spirits (and maybe phantoms too).
Brutes! |
Drop zone! |
Cold shadow |
Support |
Zealot, Reflection and Spire
Friday's weekly update (not for me though, it just turned Saturday over here)
The picture on the right is Zealot, Bungie confirms my expectations and confirm Zealot is not a Midship/Heretic remake.
From videos and images I've seen it's larger and slightly more open spaced than Midship, it also looks asymmetrical unlike Midship.
The centre resembles an open version of Assembly's camo spawn with a small drop-down to the floor.
Zealot also has a third level outside the map where players can roam in the open space above the ceiling's shield doors.
Complete with low gravity jumps making it an easy way for players with jet packs travel from one base to the other.
Reflection is a remake of Halo 2's Ivory tower but with a facelift. The new design completely sets itself apart from the other multiplayer maps; shiny wood walls, a rock garden, koi carp in the pond and what appears to be a Chinese symbol on the wall.
Bungie have confirmed that only slight changes were made between Ivory tower and Reflection. Such as the sniper's perch now has more space above them as the ceiling has been raised to support the jet pack armour ability. Read the update for more!
Spire is an large asymmetrical invasion-supported map. Judging from videos and images there will be Falcons available for use on the final tier.
However invasion on this map is inverted, as Spartans are forced to attack the Elites and steal their data core.
There's also info on the Rocket warthog and the Revenant vehicles. Read the BWU link at the top of this post. It's been a long day and I'm too tired to write up about the revenant too, it's all in the BWU anyway.
P.S. Halo Reach has gone GOLD!
The picture on the right is Zealot, Bungie confirms my expectations and confirm Zealot is not a Midship/Heretic remake.
From videos and images I've seen it's larger and slightly more open spaced than Midship, it also looks asymmetrical unlike Midship.
The centre resembles an open version of Assembly's camo spawn with a small drop-down to the floor.
Zealot also has a third level outside the map where players can roam in the open space above the ceiling's shield doors.
Complete with low gravity jumps making it an easy way for players with jet packs travel from one base to the other.
Reflection is a remake of Halo 2's Ivory tower but with a facelift. The new design completely sets itself apart from the other multiplayer maps; shiny wood walls, a rock garden, koi carp in the pond and what appears to be a Chinese symbol on the wall.
Bungie have confirmed that only slight changes were made between Ivory tower and Reflection. Such as the sniper's perch now has more space above them as the ceiling has been raised to support the jet pack armour ability. Read the update for more!
Spire is an large asymmetrical invasion-supported map. Judging from videos and images there will be Falcons available for use on the final tier.
However invasion on this map is inverted, as Spartans are forced to attack the Elites and steal their data core.
There's also info on the Rocket warthog and the Revenant vehicles. Read the BWU link at the top of this post. It's been a long day and I'm too tired to write up about the revenant too, it's all in the BWU anyway.
P.S. Halo Reach has gone GOLD!
Asylum - Forge world variant
Asylum trailer (Gametrailers.com)
It seems that Asylum is a Bungie-forged map variant of Forge world, which looks to be a remake of Halo 2's Sanctuary. There's also a small Overlook firefight clip thrown in for no reason... enjoy!
Meh, the quality ain't too bad...
Also on Gametrailers.com, this link is to a recorded video at Comic-con. It's gameplay from the Firefight map Beachhead playing co-op firefight with scenes of the Flak cannon (previously known as the Fuel rod gun) and some DMR-to-face action... namely on grunts.
More info coming up soon, it's currently on the brink of BWU (Bungie weekly update) and I'll post the necessary interesting information here :P
NOTE: Someone post a comment saying what the song in the second link is called :)
It seems that Asylum is a Bungie-forged map variant of Forge world, which looks to be a remake of Halo 2's Sanctuary. There's also a small Overlook firefight clip thrown in for no reason... enjoy!
Meh, the quality ain't too bad...
Also on Gametrailers.com, this link is to a recorded video at Comic-con. It's gameplay from the Firefight map Beachhead playing co-op firefight with scenes of the Flak cannon (previously known as the Fuel rod gun) and some DMR-to-face action... namely on grunts.
More info coming up soon, it's currently on the brink of BWU (Bungie weekly update) and I'll post the necessary interesting information here :P
NOTE: Someone post a comment saying what the song in the second link is called :)
Tags:
Beachhead,
Comic con,
Firefight,
Forge world,
Sanctuary
Covenant Weaponry
Plasma repeater Battery operated Slow ROF while overheating Manual cooling function |
Concussion rifle 6 shots loaded 24 shots max |
Plasma launcher 4-shot max burst Battery operated Tracks enemy infantry, vehicle and aircraft Slow shot travel speed |
Needle rifle Assumed x3 scope 21 round mag 105 rounds max 3 rounds to unshielded supercombines |
Flak cannon Assumed x2 scope 5 shots loaded 30 shots max |
Plasma cannon Mounted gun 200 shots unmounted Prone to overheat |
Plasma pistol Battery operated Overcharge EMP function Overcharge tracks slightly |
Focus rifle Assumed x5, x10 scope Continuous ROF Battery operated |
Energy sword Direct hit kill 10% per hit Melee weapon |
Gravity hammer Direct hit kill Melee weapon |
Needler Unknown mag size Unknown rounds max Needles track infantry slightly 6 rounds to unshielded supercombines |
Plasma rifle (Preview) Battery operated Prone to overheat |
Spiker (Preview) Unknown mag size Unknown max rounds |
UNSC Weaponry
Assault rifle 32 round mag 288 rounds max |
Grenade launcher 1 grenade loaded 15 grenades max Manual EMP fire mode |
Spartan laser x2 scope 4 shots Inefficient aircraft killer |
DMR x3 scope 15 round mag 60 rounds max |
Rocket launcher x2 scope 2 rockets loaded 8 rockets max Homes in on aircraft |
Heavy machine gun Mounted gun 200 rounds unmounted Prone to overheat |
Magnum x2 scope 8 round mag 40 rounds max |
Sniper rifle x5, x10 scope 4 round mag 24 rounds max |
Target locator |
Shotgun 6 shells loaded 30 shells max |
Achievements list
The list formatting was messing up for some reason, here's the weekly update from bungie.
Most of these sound easy, some will just take time to achieve like Yes Sensei, Knife to a gun fight, Tank beats everything, etc.
Most of these sound easy, some will just take time to achieve like Yes Sensei, Knife to a gun fight, Tank beats everything, etc.
Halo Reach Trailer
Bungie released a new Halo Reach trailer today called 'The Battle Begins'. Check it!
SDCC panel and Firefight versus
The hour long Halo Reach panel at comic con was released on Halo Waypoint some time ago, I'm gonna go ahead and paste up the links for each part.
SDCC Halo Reach panel part 1
SDCC Halo Reach panel part 2
SDCC Halo Reach panel part 3
SDCC Halo Reach panel part 4
SDCC Halo Reach panel part 5
SDCC Halo Reach panel part 6
Halo Waypoint also released two Firefight versus matches, enjoy!
Halo Reach Overlook Firefight versus gameplay
Halo Reach Courtyard Firefight versus gameplay
SDCC Halo Reach panel part 1
SDCC Halo Reach panel part 2
SDCC Halo Reach panel part 3
SDCC Halo Reach panel part 4
SDCC Halo Reach panel part 5
SDCC Halo Reach panel part 6
Halo Waypoint also released two Firefight versus matches, enjoy!
Halo Reach Overlook Firefight versus gameplay
Halo Reach Courtyard Firefight versus gameplay
Tags:
Comic con,
Courtyard,
Firefight,
Forge,
Forge world,
Gameplay,
Halo Waypoint,
Hemorrhage,
Overlook,
Panel,
The Cage,
versus
SDCC Interview -- Forge world
SDCC Interview -- Forge world
Brian Jerrard and Chad Armstrong talk to Gamespot at Comic-con about Forge world. New info such as map scale, forge capability and the ability to pick up armour abilities.
The video also previews the Falcon in flight, the Revenant and credits earned via forge.
Tags:
Forge world,
Hemorrhage,
Interview,
Pinnacle,
The Cage
Welcome
This blog is be dedicated to Halo Reach upon it's release with detailed media and reviews about every aspect of Halo Reach gameplay.
This includes multiplayer and firefight maps, campaign missions, forged maps, weapon reviews, armour abilities, vehicle reviews, screenshots, videos, montages, fly-throughs, machinima, etc.
I will continue to update the blog before the release of Halo Reach but to a small fraction of the rate that I will be updating post-release.
My gamertag is TMek7
I will gladly play Invasion, Firefight, Co-op campaign. Hopefully big team too :D
This includes multiplayer and firefight maps, campaign missions, forged maps, weapon reviews, armour abilities, vehicle reviews, screenshots, videos, montages, fly-throughs, machinima, etc.
I will continue to update the blog before the release of Halo Reach but to a small fraction of the rate that I will be updating post-release.
My gamertag is TMek7
I will gladly play Invasion, Firefight, Co-op campaign. Hopefully big team too :D
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